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An Android game made by me in five weeks.
A project to develop skills in creating games.
Goal: to make a small but high-quality project in a short time.
Getting experience in writing code.
Quick creation of graphic elements of the user interface.
Searching for approaches and creating shaders and effects.
Getting experience in fast low poly modeling.
Sea Bus
Cyber Strike

2019 - 2024 Daw Studio
Led a team of 3D artists. Compiled and distributed tasks to the team. Mentored 3D artists and conducted training to improve the team's skills. Communicated with the technical department to synchronize work with the art department. Participated in most development cycles: creation and implementation and adjustment of art, animations, optimization, creation of effects, etc.
Animals Happy Run

2019 - 2024 Daw Studio
Led a team of 3D artists. Compiled and distributed tasks to the team. Mentored 3D artists and conducted training to improve the team's skills. Communicated with the technical department to synchronize work with the art department. Participated in most development cycles: creation and implementation and adjustment of art, animations, optimization, creation of effects, etc.
Jane`s Hotel Mania

2019 - 2024 Daw Studio
Led a team of 3D artists. Compiled and distributed tasks to the team. Mentored 3D artists and conducted training to improve the team's skills. Communicated with the technical department to synchronize work with the art department. Participated in most development cycles: creation and implementation and adjustment of art, animations, optimization, creation of effects, etc.
Death Dealers

2019 - 2024 Daw Studio
Led a team of 3D artists. Compiled and distributed tasks to the team. Mentored 3D artists and conducted training to improve the team's skills. Communicated with the technical department to synchronize work with the art department. Participated in most development cycles: creation and implementation and adjustment of art, animations, optimization, creation of effects, etc.
Old projects

2013 - 2016 Apps Ministry (Neoline)
Projects : Masha: Operation "Rescue 2", Slugterra Dark Waters , Winx Bloomix Quest
Worked as a level designer / 3D modeler / technical artist / VFX artist.
Defining a work pipeline.
Optimization of scenes and lighting setup.
2011- 2013 3DreamTeam (Vizerra)
Projects : "Ice age park", "Ugra", "Pioneer", "Sochi 2014"
Worked as a lead 3D Artist. Planned and created tasks for 3D artists.
Monitored the quality of content. Checked objects for compliance with drawings.
2004 - 2011 Company “Avalon Style Entertainment” (“1С–Avalon”)
Projects : Off Road Drive 3, Off Road Drive : Ladoga, Off Road Drive : Murmansk – Vladivostok 2,
Off Road Drive 2 : UAZ 4x4, Off Road Drive : Ural calling, Off Road Drive :UAZ 4х4
Worked as a lead level designer, as well as a 3D modeler and technical artist.
Led and supported a team of level designers.
Developed effects and shaders.
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